# Private Host Definition

    /*
    **	(c) COPYRIGHT MIT 1995.
    **	Please first read the full copyright statement in the file COPYRIGH.
    */

This is the private definition of the Host Class. Please look in the public Host Class for more documentation

This module is implemented by HTHost.c, and it is a part of the W3C Sample Code Library.

    #ifndef HTHSTMAN_H
    #define HTHSTMAN_H
    #include "HTHost.h"
    #include "HTDNS.h"
    #include "HTEvent.h"
    #include "HTProt.h"

    #define PIPE_BUFFER_SIZE	8192

The `HTHost` object is the core of the request queue management. This object contains information about the socket descriptor, the input read buffer etc. required to identify and service a request.

    typedef enum _TCPState {
        TCP_ERROR		= -2,
        TCP_CONNECTED	= -1,
        TCP_BEGIN		= 0,
        TCP_CHANNEL,
        TCP_DNS,
        TCP_NEED_SOCKET,
        TCP_NEED_BIND,
        TCP_NEED_LISTEN,
        TCP_NEED_CONNECT,
        TCP_IN_USE
    } TCPState;

    struct _HTHost {
        int                 hash;

        /* Information about the otherend */
        char *  		hostname;	     /* name of host + optional port */
        u_short		u_port;
        time_t		ntime;				    /* Creation time */
        char *		type;				        /* Peer type */
        int 		version;			     /* Peer version */
        HTMethod		methods;	       	/* Public methods (bit-flag) */
        char *		server;				      /* Server name */
        char *		user_agent;			       /* User Agent */
        char *		range_units;			       	      /* ??? */

        /* When does this entry expire? */
        time_t		expires;	  /* Persistent channel expires time */
        int			reqsPerConnection;	  /* from Keep-Alive: header */
        int			reqsMade;		 /* updated as they are sent */

        /* Queuing and connection modes */
        HTList *		pipeline;		 /* Pipe line of net objects */
        HTList *		pending;	      /* List of pending Net objects */
        HTNet *             doit;               /* Transfer from pending to pipe */
        BOOL		persistent;
        HTTransportMode	mode;	      			   /* Supported mode */
        HTTimer *           timer;         /* Timer for handling idle connection */
        BOOL                do_recover;         /* If we are supposed to recover */
        int                 recovered;        /* How many times had we recovered */
        BOOL                close_notification;        /* Got a hint about close */

        /* Support for transports */
        HTChannel *		channel;			     /* data channel */

        /* Connection dependent stuff */
        HTdns *		dns;			       /* Link to DNS object */
        TCPState		tcpstate;		      /* State in connection */
        SockA 		sock_addr;	     /* SockA is defined in sysdep.h */
        int			retry;		     /* Counting attempts to connect */
        int 		home;			 /* Current home if multiple */
        ms_t		connecttime;	   /* Time in ms on multihomed hosts */

        /* Event Management */
        HTEvent *		events[HTEvent_TYPES];/* reading and writing may differ */
        HTEventType	        registeredFor;	  /* Which actions are we blocked on */
        size_t		remainingRead;	 /* Tells HostEvent to call next net */

        /* User specific stuff */
        ms_t                delay;                          /* Write delay in ms */
        void *		context;		/* Protocol Specific context */
        int			forceWriteFlush;
    };

    #define HTHost_bytesRead(me)		((me) ? (me)->bytes_read : -1)
    #define HTHost_bytesWritten(me)		((me) ? (me)->bytes_written : -1)

    #define HTHost_setBytesRead(me,l)	((me) ? (me->bytes_read=(l)) : -1)
    #define HTHost_setBytesWritten(me,l)	((me) ? (me->bytes_written=(l)) :-1)
    #define HTHost_setDNS (host, dns)	((me) ? (me->dns=(dns)) :-1)

    #endif /* HTHSTMAN_H */